

While you could brute force your way to success and cover the entire map with a grid of scrubbers and irrigators, it's far more efficient just to give nature a little nudge in the right direction.

Systems are introduced through a beautifully illustrated notebook encouraging you to focus on the beauty of the natural world. Terra Nil is impressively good at conveying its message through mechanics. Lastly, each mission asks you to scan the environments you've created to find ideal homes for an assortment of animals, and then use natural rivers or your own monorail systems to clean up, leaving nothing but a lush environment filled with wildlife that you're encouraged to sit back and appreciate for a while as the camera pans triumphantly over it.

With enough green and blue foundation laid, a new set of structures unlocks (a different set in each mission and variant), allowing you to further manipulate the environment and grow different kinds of habitat to fill a quota for each.
